Lab-Programming 2
Simple Animation
Part III
Snowman
My Function
Shared Function with John Finley´s Christmas trees.
Animated World
Part II
Square Lights
Color Swapper
Racetracker
Bounce
Lap-Motors

I connected a potentiometer to a motor to control the speed of the motor.

I connected a H-bridge and a switch to a motor to control the direction of the motor.
Analog Output
1. Servo and Sensor
In this analog output lab I controlled the motion of the servo with a potentiometer.
2.Create Something Unique
In the second part of the lap, I used the tone library to create a tool for a Air DJ. For that I used 3 photoresistors mapped with the input to different frequency ranges. For the other hand a force sensing resistor is used.
Lab-Programming with Processing
First Steps in Programming with Procesing.
For the first sketch I used a picture of Josef Albers:
Joseph Albers Processing Sketch
(link to the original image)
For the second sketch I built a paintbrush that can be used in a drawable area and I create a clear button that erases everything that had been drawn so far:
Analog Input
Using a force sencing resistor to build a “Powometer”. It messures the energie that your to fingers can put out:
1. I connected the Potentiometer to a circuit and also put a LED and a 330 Ohm on the breadboard. 1.1 By using the potentiometer the variables on arduinos serial monitor would change between 0 and 1023. By brightening the LED the variable goes higher.
Imagined Physical Computing Assignment
Idea: Projecting google maps on the street, while riding a bike.
Own Switch Game
switch from KristinOnAir on Vimeo.
Every time the LED blinks I did an mistake and touched the wire.

