The InterFace
The goal fo this project is capturing the complexity of mood, see the users mood in relationship to others in the group and communicate mood in a engaging way. In order to get information,we needed an active mood submission from class and faculty. With this information we wanted to visualize the groups mood.
First Prototype
In this prototype the user can choose with one potentiometer a question about mood and with the other potentiometer he can display the mood with a smiley face.
Second Prototype
The second Prototype uses a more engaging input, by using the metaphor of a face. We also kept the input simple and fast for the participant by using agree or disagree questions.
Third Prototype
After testing the second prototype we recognized problems with the mapping of our InterFace. We did more tests to find out how we can change t led the user to the right input.
In our third prototype we change the aesthetic of the interface in order to communicate in a better way what can be controlled by the user and what is the systems output. We added helpful directions and created a system of actions with an define ending.